Features you can expect in the new Digication include:
Flexible Layout Content can be arranged across multiple columns of adjustable widths using fluid placement with simple drag and drop editing.
Enhanced Text Editing, Auto-Save, & One-Click Publishing
An entirely new set of tools offers more options for customizing text as well as a significantly smoother experience creating and laying out content to your specifications. Entries will automatically save while you create them, and the process of publishing has been simplified to one easy click.
Uploading Files: New Digication Supports Large Files, More File Types, & Mobile Uploads Add files to your entries with a simple drag and drop, or upload them from your mobile device. Digication now accepts uploaded files with a size of up to 1 gigabyte each, and you can display PowerPoints, Word documents, videos and other files in new ePortfolios without the need for viewers to download them
Native Image, Audio, and Video Capture
Capture and upload your own images, audio, and video right from your device directly into your new ePortfolios in one easy step.
Connect With Services Like Google Drive, Instagram, Etc
Access your files from your favorite apps by connecting them with new Digication.
Simplified Infrastructure Design and Organization Adding new areas for content no longer requires multiple clicks, and new pages can be created, named, and organized en masse instead of one at a time.
Ha ha, ALFI, not ALF! ALFI stands for the Active Learning Fellows Initiative.
Academic Technologies is thrilled to support faculty interested in building their repertoire of active learning techniques by providing an opportunity to explore and reflect on active learning pedagogy with like-minded colleagues who also wish to examine the use of classroom space and share their teaching practices.
Professors selected to participate will receive a $1,000 stipend and must be able to meet the following requirements:
As part of the cohort, the professor agrees to read and discuss the recommended articles on Active Learning prior to meetings.
The professor will incorporate active learning elements into a Fall 2019 course. (The professor should have taught the course at least two times previously so that the content is very familiar.)
The professor will identify at least one module in the course that can be reworked using Active Learning techniques.
Cohort members will attend up to four meetings over the summer with Academic Technologies staff and/or other cohort members to work through the process of planning and building the active learning module, and one meeting in the fall to discuss progress. (If you’re planning on being away/abroad for most of the summer, this program may not be for you.)
Professors will provide feedback to Academic Technologies on what worked, what needs improvement, and give suggestions on how to improve the program in the future.
Participate in a Fall or Winter Academy panel session on Active Learning, sharing results of the program.
Participate in future active learning fellows cohort meetings/luncheons, when new participants are ready to discuss how to rework modules, and other sessions, when available.
Registration for Fall Academy begins on this Wednesday, August 1. Visit http://go.wlu.edu/FallAcademy to see all the technology instruction, pedagogy discussions, guest speakers, hands-on workshops, panels, and other sessions for new and returning faculty and staff!
Fall Academy begins on Monday, August 20 and runs through Friday, August 31. There are 90+ sessions this year being offered this year in coordination with the University Registrar, Dean of the College, Office of the Provost, and other offices.
Academic Technologies is teaming up with StoryCenter once again to offer our 4th annual 3-day Digital Storytelling workshop on February 20-22, 2018. This is a fantastic opportunity for professors to learn first-hand how to create a digital story using iMovie, as well as how to use digital storytelling in the classroom. Digital storytelling can be tailored to the pedagogical needs of many disciplines: language, science, history, business, English, law and more. Samples of digital stories can be found on the StoryCenter website: http://www.storycenter.org/stories/.
If you’re interested in incorporating Digital Storytelling into your course, this is the perfect workshop for you. It takes place on campus during Feb Break. Breakfast and lunch are catered, so all you need to do is focus on creating a digital story.
As Spring Term comes to a close, things are heating up at Leyburn Library. We are gearing up for the Spring Festival, Friday, May 19th from noon to 2 pm. Faculty and students alike have been actively engaged in learning this term and are excited to share their knowledge with you.
Spring term is known for its in-depth immersion into a narrow topic that allows students to delve deep, and dedicate four weeks of their spring to becoming subject matter experts. Some exhibits are student lead–check out their interactive exploration of the refugee crisis from W&L students’ first hand experiences working with refugees in Germany and Greece last summer. Others are sharing their experiences through student-made movies, posters displaying their foray into science topics, their recreation of theater’s special effects, and virtual reality displays that allows you to experience a few moments of their term.
Join us for this exciting display of student learning on Friday, May 19th, at the the courtyards surrounding Leyburn Library and on Leyburn library’s main floor. Then stop by the back side of Wilson Hall at 3:30 pm and watch the Dance 390 students put on an amazing aerial dance performance!
Highly responsive. Virtually no lag time. Draw lines of any weight.
IPad Pro is designed with palm rejection technology, making it possible to rest your hand on the iPad screen while you use Apple Pencil.
12 hours of battery life. Slip off the magnetic cap of Apple Pencil to reveal a Lighting connector that lets you charge Apple Pencil simply by plugging it into iPadPro.
Use Notes to jot down ideas or sketch a diagram during a lecture.
Use your Pencil to mark up a PDF or document in your own handwriting.
Use Pixelmator on your iPad Pro with the Apple Pencil and 16K image support, Pixelmator is the ideal photo editing tool for imaging professionals. It offers advanced features like layer-based painting, cloning, and blending modes while working with the powerful multitasking abilities of iOS.
How do I reserve it?
Send an email to email@example.com requesting to pick one up, and include the start/end dates.
• Stop by the Information Desk in Leyburn Library to check one out.
• Call us at 540-458-4357
If you’re interested in incorporating Digital Storytelling into a course, but you’re wondering exactly what it is or how to go about it, this is the perfect workshop for you. It will take place on campus during Fall Academy. Breakfasts and lunches are catered–all you need to do is focus on creating a digital story.
The ITS Help Desk located at the Information Desk on the main floor in Leyburn Library has a device to check out to you.
Request the Sony multi-zone, region-free, Blu-ray player with the accompanying accessory bag, which contains the HDMI cable/power adapter/remote.
• Provides access to over 300 streaming services which can allow you to play movies, TV shows, music, and more with a valid subscription and broadband connection
• NTSC to PAL DVD AND BD Conversion Works on all TVs with HDMI connection
• BD: A/B/C – DVD: 012345678 PAL/NTSC
• 100-240V Dual Voltage
• Dimensions 13 X 11 X 11 in
• Weight 2 lbs
How do I reserve it?
• Send an email to firstname.lastname@example.org requesting to pick one up, and include the start/end dates
• Stop by the Information Desk in Leyburn Library to check one out.
• Call us at X 4357
The Integrative and Quantitative (IQ) Center at W&L is a collaborative space where new technologies are made available to the entire campus – often before we know exactly how those technologies will be used. A recent example of this is virtual reality (VR). At W&L we’ve been experimenting with the technology for a couple years, starting with cell phone-based VR systems (like Google Cardboard) but in the past year, the price and quality of VR hardware has reached a point that has attracted a much wider audience, including retail consumers and small schools like ours and this year we upgraded to a dedicated VR headset, called the HTC Vive. These new VR headsets provide a compelling (and immersive) way to visualize and interact with content but there is very little educational content currently available, especially for higher education. This means that, for the time being, getting the most out of these systems requires either creating original content or adapting existing material to work in VR. Fortunately, when it comes to visualization, many of the workflows that we have developed over the past few years for generating and manipulating 3D content such as molecular modeling, 3D animation, motion capture, photogrammetry, geographic information systems, 360-degree photography and video, etc. translate well to VR platforms with a little work and a healthy respect for the current limitations of the hardware. Developing interactive scenes for VR takes a little more work and some specialized skills but the potential for creating educational tools that facilitate active and blended learning at all levels of education are virtually limitless.
Since we are so new to VR, most of our projects can be generously described as “ongoing”; nevertheless, this summer we had our first team of student VR developers – a group of incoming first year students participating in the month-long W&L Advanced Research Cohort (ARC) program. Their project involved capturing motion of themselves performing various exercises (running, yoga, etc.) then visualizing and analyzing the movement in VR. This fall, we developed our first VR “homework assignment” with Jill Leonard-Pingel for her “General Geology” (100-level) class, and most recently worked with a couple of teams from Gregg Whitworth’s “Molecular Mechanics of Life” class to create interactive scenes that require “player” input to complete complex biochemical reactions in VR. Our ongoing projects include faculty and students in the many STEM fields as well as dance, digital humanities, and theater. The video below shows some of our ongoing projects in VR (most demonstrated by Ashley Ooms ’17), in addition to those mentioned above:
Examples of interactive structural biology models (catalyzed phosphorylation reaction)
Photogrammetry model of the Liberty Hall Ruins (on the W&L campus) and a laser scan model of a Wooley Mammoth downloaded from the Smithsonian both viewed at 1:1 scale
Viewing crystal structures in 3D (from the virtual homework assignment mentioned earlier)
Interactive scene developed for a group project in an upper-level biology class (Molecular Mechanics of Life)
A 1:1 scale version of downtown Lexington, VA in 1867 created in Sketch-Up by former VMI French Professor Ed Dooley
Winter Academy 2016 begins on Monday, December 12 and runs through Friday, December 16.
Sessions include a workshop on Virtual Reality in the IQ Center; a discussion of the Honor System led by members of the student Executive Committee; a panel session of the Mellon Summer Digital Humanities Research Grant awardees; technology sessions on Excel, Box, Adobe PhotoShop and Illustrator and much, much more.